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Design

(or whatever you would call it)
# Experiences
# Interfaces
# Visuals

About my work

I am a multi-disciplinary Experience Designer with work interests in immersive experiences, digital interfaces and spatial design. I am highly motivated by projects with emotional and social impact.
I enjoy working at the core of experiences touchpoints, as well as holistically across a whole service. Industries that motivate me include, but are not limited to: art, transportation, urbanism, health and NGOs.
I also have a keen interest in art direction, visual design, information design and service design.
Graduating from MA User Experience Design at University of the Arts London (LCC) in December 2021.

My process

Every project has unique goals and contexts. Therefore, I adapt my design process accordingly. Still, several steps can frequently be found in my projects, including:
Research
Using design methods to understand the scope, empathise with people and experiment generatively.
Sense-making
Seeking for clarity and hunting the deeper problem or purpose.
Crafting
Ideating, prototyping and testing design ideas.
Scale
Considering concepts both specifically and holistically.
Ideally, I continuously iterate and involve stakeholders across the design process. Unceasingly, I consider ethics, sustainability, inclusion and purpose.

Usability & aesthetics. Technology & art. Products & services. Interactions & systems. Form, function & experience.

MA User Experience Design

My MA in UX Design at University of the Arts London (LCC) has allowed me to learn designing experiences beyond apps and websites with an experimental, critical, artistic and academic approach to UX studio practices. All projects I have been working on during my course can be found on my Medium page below.
Open Blog (Medium)

Past projects

Discover projects I have been working on during my Bachelor of Digital Media in Paris, my MA in User Experience Design at UAL and my two years of work experience as a digital designer.

SoundSpace

In partnership with the artistic studio Bittersuite, my team designed an immersive installation to allow people to experience their personal space through sound. In complete darkness, the participants hear different sounds according to their position. When they get closer to each other, they hear each other's respective heartbeat. The designed experience is the result of iterative exploratory research, prototyping and testing.

Credits
Kate Chernysheva (MA User Experience Design)
Ula Rodakowska (MA User Experience Design)

# Immersive installation
# Sound design
# Art and technology

View blog post

Le Figaro

As an apprentice at Le Figaro, I assisted the lead product designer in building interfaces for the new mobile app for iPhone, iPad and Android devices. The main goal of the project was to implement the newspaper's refreshed branding in the app. The interfaces were designed on Sketch and shared on Abstract with the product team. I also helped in creating Le Figaro's new design system, and features for the newspaper's website.

Credits
Charlotte Paroielle (Creative Director)
Grégoire Talbot (Product Owner)
Thomas Bouvier (Lead Product Designer)
Valentin Paquet (Lead Mobile Developer)

# User interface design
# Sketch, Abstract, Zeplin
# Design system

Soil Museum

During the UX Studio Practices unit, my team designed a fictitious exhibition in year 2100 to raise awareness about the importance of soil. With the use of storyboards, experimentation and prototyping, our aim was to question our relationship with soil through critical design.

Credits
Maria Shuttleworth (MA User Experience Design)
Yitong Han (MA User Experience Design)
Zhaolu Song (MA User Experience Design)

# Immersive experience
# Critical design
# Brand design

View blog post

BCT Project

In the UK, a third of all food is thrown away - half of it in people's homes. In partnership with researchers from University College of London (UCL), my team worked on using behavioural design to encourage change to food wasting habits. Through research into behaviours, co-design sessions, testing and iterations, we designed a digital product-service that allows people to share ingredients and meals with neighbours and people in need.

Credits
Gabrielle Bennett (MA User Experience Design)
Moxue Jia (MA User Experience Design)
Zhaolu Song (MA User Experience Design)

# Digital service
# Co-design
# User Interface Design

View blog post

Neoly

For my Bachelor's degree final project, I worked with a multi-disciplinary team on creating a startup dedicated to politicians. As the main UX designer, I conducted iterative user research, product definition, wireframing and usability testing for Neoly, a tool that helps mayors and deputies in their daily tasks. As a result of our successful collaboration and mutual efforts, our team won the DC Start internal competition. The project was nominated for best user experience.

Credits
Floreine Rodriguez (Project Manager)
Juliette Kiekens (Motion Designer)
Nicolas Babin (Motion Designer)
Valentin Gresse (Motion Designer)
Samy Ouadhi (UI Designer)
Anthony Rodriguez (UI Designer)
Aurélien Crappart (Developer)

# User experience design
# User research
# Figma

The Herborist

During a week-long university project, my team imagined The Herborist - an apothecary that produces unique blends of natural oils and plants for well-being and mental health. After having defined the brand's mission, goals and market positioning, we designed a logo, a visual identity and a mockup of The Herborist's main product.

Credits
Justine Bonito (Bachelor of Digital Media)
Louis Lemoine (Bachelor of Digital Media)

# Brand design
# Graphic design
# Logo design

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